What I liked personally about this game was that despite it's rather simple design, and simple graphics, the game itself was still a ton of fun. The background changed with each new wave making you uneasy and tense, which added to the game's allure. Of course the actual gameplay was fun too, albeit not too great for laptop users. It would have been nice to see some sort of control scheme change menu or something to that effect, and it would have been cool if you could have had some sort of story in this submission too. Customization of your main guy, even things like simple colors and shapes would've been neat as well. All in all, you made a great fun, addictive game, but it also has plenty of room for adjustments or improvements.
Not easy for Laptop players
This again is another one of those space shooter games. I remember years back, I would play this sort of game on my old Gameboy console and I enjoyed that as much as this one. The difference between the two being that, this one is actually far better than the old version I used to play; this version has better graphics, at least some sort of story, or dialogue in the form of the few paragraphs at the start, and it uses every bit of gameplay technique the older version uses, from bosses to maneuvers the enemies do. Still, it would have been nice to see some sort of large animation or cut scene of some sort, but all in all you did a great job with this submission. Very enjoyable.
The game in general is fun. It isn't much for graphics, but has that nostalgia feel to it, which keeps you from noticing it. The gameplay in this is also very addictive and although it lacks a story and isn't all that rewarding, the game keeps you hooked through innovative, but easy gameplay instructions. I found the game fun, and enjoyable and on top of that, I didn't feel as if I needed a reason to want to continue playing this game. All in all, a fun time waster.
Controls are sketchy but
Although the controls can be sketchy, it seems in some cases it serves as a sort of enhancer, because you'll want to retry and retry over and over. The game itself outside of the controls is very well made. The graphics are solid and although the story isn't the greatest thing ever, I can understand the difficulty in making this in three days. I enjoyed the game for what it gave me and all in all this was a fun game.
Although this game doesn't have the best "story" to it, that's not really why you play the game. You play the game because it's fun! Not only that, but the quirky noir graphics are also quite original in general. When you go into the shit or into white mode, as I like to call it, you aren't actually prompted for it, and like everything else in the game you're meant to figure it out on your own. That's what I like about this game, and for the iphone this would be a perfect addition. Very cool game.
What I like about this game is the sheer quality of it. I mean, you feel like your actually accomplishing something when you throw the blocks over, and on top of that the various menus that tell you gold silver or whatever is also a very nice addition. Having two modes, one being arcade which is essentially practice and other being puzzle is also a cool addition. The graphics were solid and added a nice level of intricacy to the game, and overall you have a great fun game here.
Now this is the true definition of a mini game. Nothing super fantastic, but on its own tries so hard and is so full of energy that you just can't help but enjoy playing it. Of course, that doesn't distract you from the task at hand, which ranges from remedial to hard difficulty levels. I liked the brightness, the colors and feel the game gave off, and the music wasn't a bad touch either. But it too was like any other mini game, fun and addictive, but not really in depth. All in all, I thought the game was a good experience in general, not bad.
I guess this game sort of falls short in general of what it was trying to achieve. And, although you could argue you did everything correctly, and it might even have been exactly what you wanted to be, but the thing it wasn't was fun. The game was kinda cool in some areas like the music for example, but it lacked in depth. Why would I want to play this game if there wasn't anything to it, you know what I meant? There wasn't any real reason as to why I wanted to win in the end, and the means of doing it were sub par. So I like what you did here, and effort required to create it, it just isn't that fun in general.
This game isn't anything special in general, but it does have a very neat gimmick to it, which makes it a perfect time waster. Of course it doesn't have major graphics, or ingenious gameplay, but the fact that it's so simple allows for an addictive and fun game. It would have been nice if you went a bit farther in terms of the graphics though, as irt would've added that extra special bit of effort to the game, other than that, like I said it's an addictive experience. Good job.
Puts things into "perspective"
This game really puts things into perspective, so to speak. I found, as I went through this game, really put off by all the high scores people gave, but as I continued through the game I actually enjoyed it a great deal. The various illusions were really quite something to see, and although I didn't care for all of the, some of the pictures were really cool. It would've been nice if the menu to the sides, and the game itself was a bit more interactive, and the grammar in some parts was correct, but all in all you made a neat little thing to play. Good work.
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